This paper describes OTTHO (On the Tip of my THOught), a system designed for solving a language game, called Guillotine. The rule of the game is simple: the player observes five words, generally unrelated to each other, and in one minute she has to provide a sixth word, semantically connected to the others. The system performs retrieval from several knowledge sources, such as a dictionary, a set of proverbs, and Wikipedia to realize a knowledge infusion process. The main motivation for designing an artificial player for Guillotine is the challenge of providing the machine with the cultural and linguistic background knowledge which makes it similar to a human being, with the ability of interpreting natural language documents and reasoning on...
This paper describes the first edition of the “Solving language games” (NLP4FUN) task at the EVALITA...
This paper describes the design of an implemented software system intended to accomplish a specific ...
This paper describes the design of an implemented software system intended to accomplish a specific ...
This paper describes OTTHO (On the Tip of my THOught), a system designed for solving a language game...
This paper describes OTTHO (On the Tip of my THOught), a system designed for solving a language game...
This paper describes OTTHO (On the Tip of my THOught), a system designed for solving a language game...
In this paper we propose a system to solve a language game, called Guillotine, which requires a play...
In this paper we propose a system to solve a language game, called Guillotine, which requires a play...
This paper describes OTTHO (On the Tip of my THOught), a system designed for solving a language game...
This paper describes OTTHO (On the Tip of my THOught), a system designed for solving a language game...
This paper describes OTTHO (On the Tip of my THOught), an artificial player able to solve a very popu...
“The Guillotine” is a language game whose goal is to predict the unique word that is linked in some ...
“The Guillotine” is a language game whose goal is to predict the unique word that is linked in some ...
This paper describes the design of an implemented software system intended to accomplish a specific ...
This paper describes the first edition of the “Solving language games” (NLP4FUN) task at the EVALITA...
This paper describes the first edition of the “Solving language games” (NLP4FUN) task at the EVALITA...
This paper describes the design of an implemented software system intended to accomplish a specific ...
This paper describes the design of an implemented software system intended to accomplish a specific ...
This paper describes OTTHO (On the Tip of my THOught), a system designed for solving a language game...
This paper describes OTTHO (On the Tip of my THOught), a system designed for solving a language game...
This paper describes OTTHO (On the Tip of my THOught), a system designed for solving a language game...
In this paper we propose a system to solve a language game, called Guillotine, which requires a play...
In this paper we propose a system to solve a language game, called Guillotine, which requires a play...
This paper describes OTTHO (On the Tip of my THOught), a system designed for solving a language game...
This paper describes OTTHO (On the Tip of my THOught), a system designed for solving a language game...
This paper describes OTTHO (On the Tip of my THOught), an artificial player able to solve a very popu...
“The Guillotine” is a language game whose goal is to predict the unique word that is linked in some ...
“The Guillotine” is a language game whose goal is to predict the unique word that is linked in some ...
This paper describes the design of an implemented software system intended to accomplish a specific ...
This paper describes the first edition of the “Solving language games” (NLP4FUN) task at the EVALITA...
This paper describes the first edition of the “Solving language games” (NLP4FUN) task at the EVALITA...
This paper describes the design of an implemented software system intended to accomplish a specific ...
This paper describes the design of an implemented software system intended to accomplish a specific ...